/*jshint expr:true, onevar:false */
/**
Provides the `Y.TreeView` widget.
@module gallery-sm-treeview
@main gallery-sm-treeview
**/
/**
TreeView widget.
@class TreeView
@constructor
@extends View
@uses Tree
@uses Tree.Labelable
@uses Tree.Openable
@uses Tree.Selectable
**/
var getClassName = Y.ClassNameManager.getClassName,
TreeView = Y.Base.create('treeView', Y.View, [
Y.Tree,
Y.Tree.Labelable,
Y.Tree.Openable,
Y.Tree.Selectable
], {
// -- Public Properties ----------------------------------------------------
/**
CSS class names used by this treeview.
@property {Object} classNames
@param {String} canHaveChildren Class name indicating that a tree node can
contain child nodes (whether or not it actually does).
@param {String} children Class name for a list of child nodes.
@param {String} hasChildren Class name indicating that a tree node has one
or more child nodes.
@param {String} icon Class name for a tree node's icon.
@param {String} indicator Class name for an open/closed indicator.
@param {String} label Class name for a tree node's user-visible label.
@param {String} node Class name for a tree node item.
@param {String} noTouch Class name added to the TreeView container when not
using a touchscreen device.
@param {String} open Class name indicating that a tree node is open.
@param {String} row Class name for a row container encompassing the
indicator and label within a tree node.
@param {String} selected Class name for a tree node that's selected.
@param {String} touch Class name added to the TreeView container when using
a touchscreen device.
@param {String} treeview Class name for the TreeView container.
**/
classNames: {
canHaveChildren: getClassName('treeview-can-have-children'),
children : getClassName('treeview-children'),
hasChildren : getClassName('treeview-has-children'),
icon : getClassName('treeview-icon'),
indicator : getClassName('treeview-indicator'),
label : getClassName('treeview-label'),
node : getClassName('treeview-node'),
noTouch : getClassName('treeview-notouch'),
open : getClassName('treeview-open'),
row : getClassName('treeview-row'),
selected : getClassName('treeview-selected'),
touch : getClassName('treeview-touch'),
treeview : getClassName('treeview')
},
/**
Whether or not this TreeView has been rendered.
@property {Boolean} rendered
@default false
**/
rendered: false,
/**
Default templates used to render this TreeView.
@property {Object} templates
**/
templates: Y.TreeView.Templates,
// -- Protected Properties -------------------------------------------------
/**
Simple way to type-check that this is a TreeView instance.
@property {Boolean} _isYUITreeView
@default true
@protected
**/
_isYUITreeView: true,
/**
Cached value of the `lazyRender` attribute.
@property {Boolean} _lazyRender
@protected
**/
// -- Lifecycle Methods ----------------------------------------------------
initializer: function (config) {
if (config && config.templates) {
this.templates = Y.merge(this.templates, config.templates);
}
this._renderQueue = {};
this._attachTreeViewEvents();
},
destructor: function () {
clearTimeout(this._renderTimeout);
this._detachTreeViewEvents();
this._renderQueue = null;
},
// -- Public Methods -------------------------------------------------------
destroyNode: function (node, options) {
node._htmlNode = null;
return Y.Tree.prototype.destroyNode.call(this, node, options);
},
/**
Returns the HTML node (as a `Y.Node` instance) associated with the specified
`Tree.Node` instance, if any.
@method getHTMLNode
@param {Tree.Node} treeNode Tree node.
@return {Node} `Y.Node` instance associated with the given tree node, or
`undefined` if one was not found.
**/
getHTMLNode: function (treeNode) {
if (!treeNode._htmlNode) {
treeNode._htmlNode = this.get('container').one('#' + treeNode.id);
}
return treeNode._htmlNode;
},
/**
Renders this TreeView into its container.
If the container hasn't already been added to the current document, it will
be appended to the `<body>` element.
@method render
@chainable
**/
render: function () {
var container = this.get('container'),
isTouchDevice = 'ontouchstart' in Y.config.win;
container.addClass(this.classNames.treeview);
container.addClass(this.classNames[isTouchDevice ? 'touch' : 'noTouch']);
this._childrenNode = this.renderChildren(this.rootNode, {
container: container
});
if (!container.inDoc()) {
Y.one('body').append(container);
}
this.rendered = true;
return this;
},
/**
Renders the children of the specified tree node.
If a container is specified, it will be assumed to be an existing rendered
tree node, and the children will be rendered (or re-rendered) inside it.
@method renderChildren
@param {Tree.Node} treeNode Tree node whose children should be rendered.
@param {Object} [options] Options.
@param {Node} [options.container] `Y.Node` instance of a container into
which the children should be rendered. If the container already
contains rendered children, they will be re-rendered in place.
@param {Boolean} [options.force=false] If `true`, children will be
re-rendered from scratch even if they've already been rendered.
@return {Node} `Y.Node` instance containing the rendered children.
**/
renderChildren: function (treeNode, options) {
options || (options = {});
var container = options.container,
childrenNode = container && container.one('>.' + this.classNames.children),
lazyRender = this._lazyRender;
if (childrenNode && options.force) {
childrenNode.remove(true);
childrenNode = null;
}
if (!childrenNode) {
childrenNode = Y.Node.create(this.templates.children({
classNames: this.classNames,
node : treeNode,
treeview : this // not currently used, but may be useful for custom templates
}));
}
if (treeNode.hasChildren()) {
childrenNode.set('aria-expanded', treeNode.isOpen());
for (var i = 0, len = treeNode.children.length; i < len; i++) {
var child = treeNode.children[i];
this.renderNode(child, {
container : childrenNode,
renderChildren: !lazyRender || child.isOpen()
});
}
}
// Keep track of whether or not this node's children have been rendered
// so we'll know whether we need to render them later if the node is
// opened.
treeNode.state.renderedChildren = true;
if (container) {
container.append(childrenNode);
}
return childrenNode;
},
/**
Renders the specified tree node and its children (if any).
If a container is specified, the rendered node will be appended to it.
@method renderNode
@param {Tree.Node} treeNode Tree node to render.
@param {Object} [options] Options.
@param {Node} [options.container] `Y.Node` instance of a container to
which the rendered tree node should be appended.
@param {Boolean} [options.force=false] If `true`, this node (and its
children if `renderChildren` is `true`) will be re-rendered from
scratch, even if it's already been rendered.
@param {Boolean} [options.renderChildren=false] Whether or not to render
this node's children.
@return {Node} `Y.Node` instance of the rendered tree node.
**/
renderNode: function (treeNode, options) {
options || (options = {});
var classNames = this.classNames,
hasChildren = treeNode.hasChildren(),
htmlNode = treeNode._htmlNode,
oldHtmlNode = options.force && htmlNode,
nodeClassNames = {},
className;
// Build the hash of CSS classes for this node.
nodeClassNames[classNames.node] = true;
nodeClassNames[classNames.canHaveChildren] = !!treeNode.canHaveChildren;
nodeClassNames[classNames.hasChildren] = hasChildren;
if (htmlNode && !options.force) {
// This node has already been rendered, so we just need to update
// the DOM instead of re-rendering it from scratch.
htmlNode.one('.' + classNames.label).setHTML(treeNode.label);
for (className in nodeClassNames) {
if (nodeClassNames.hasOwnProperty(className)) {
htmlNode.toggleClass(className, nodeClassNames[className]);
}
}
} else {
// This node hasn't been rendered yet or is being forcibly
// re-rendered.
var enabledClassNames = [];
for (className in nodeClassNames) {
if (nodeClassNames.hasOwnProperty(className) && nodeClassNames[className]) {
enabledClassNames.push(className);
}
}
htmlNode = treeNode._htmlNode = Y.Node.create(this.templates.node({
classNames : classNames,
nodeClassNames: enabledClassNames,
node : treeNode,
treeview : this // not currently used, but may be useful for custom templates
}));
}
this._syncNodeOpenState(treeNode, htmlNode);
this._syncNodeSelectedState(treeNode, htmlNode);
if (hasChildren) {
if (options.renderChildren) {
this.renderChildren(treeNode, {
container: htmlNode
});
}
} else {
// If children were previously rendered but this node no longer has
// children, remove the empty child list.
var childrenNode = htmlNode.one('>.' + classNames.children);
if (childrenNode) {
childrenNode.remove(true);
}
}
treeNode.state.rendered = true;
if (options.force) {
oldHtmlNode.replace(htmlNode);
oldHtmlNode.destroy();
} else {
if (options.container && htmlNode.get('parentNode') !== options.container) {
options.container.append(htmlNode);
}
}
return htmlNode;
},
// -- Protected Methods ----------------------------------------------------
_attachTreeViewEvents: function () {
this._treeViewEvents || (this._treeViewEvents = []);
var classNames = this.classNames,
container = this.get('container');
this._treeViewEvents.push(
// Custom events.
this.after({
add : this._afterAdd,
clear : this._afterClear,
close : this._afterClose,
multiSelectChange: this._afterTreeViewMultiSelectChange, // sheesh
open : this._afterOpen,
remove : this._afterRemove,
select : this._afterSelect,
unselect : this._afterUnselect
}),
// DOM events.
container.on('mousedown', this._onMouseDown, this),
container.delegate('click', this._onIndicatorClick,
'.' + classNames.indicator, this),
container.delegate('click', this._onRowClick,
'.' + classNames.row, this),
container.delegate('dblclick', this._onRowDoubleClick,
'.' + classNames.canHaveChildren + ' > .' + classNames.row, this)
);
},
_detachTreeViewEvents: function () {
(new Y.EventHandle(this._treeViewEvents)).detach();
},
_processRenderQueue: function () {
if (!this.rendered) {
return;
}
var queue = this._renderQueue,
node;
for (var id in queue) {
if (queue.hasOwnProperty(id)) {
node = this.getNodeById(id);
if (node) {
this.renderNode(node, queue[id]);
}
}
}
this._renderQueue = {};
},
_queueRender: function (node, options) {
if (!this.rendered) {
return;
}
var queue = this._renderQueue,
self = this;
clearTimeout(this._renderTimeout);
queue[node.id] = Y.merge(queue[node.id], options);
this._renderTimeout = setTimeout(function () {
self._processRenderQueue();
}, 15);
return this;
},
/**
Setter for the `lazyRender` attribute.
Just caches the value in a property for faster lookups.
@method _setLazyRender
@return {Boolean} Value.
@protected
**/
_setLazyRender: function (value) {
/*jshint boss:true */
return this._lazyRender = value;
},
_syncNodeOpenState: function (node, htmlNode) {
htmlNode || (htmlNode = this.getHTMLNode(node));
if (!htmlNode) {
return;
}
if (node.isOpen()) {
htmlNode
.addClass(this.classNames.open)
.set('aria-expanded', true);
} else {
htmlNode
.removeClass(this.classNames.open)
.set('aria-expanded', false);
}
},
_syncNodeSelectedState: function (node, htmlNode) {
htmlNode || (htmlNode = this.getHTMLNode(node));
if (!htmlNode) {
return;
}
var multiSelect = this.get('multiSelect');
if (node.isSelected()) {
htmlNode.addClass(this.classNames.selected);
if (multiSelect) {
// It's only necessary to set aria-selected when multi-select is
// enabled and focus can't be used to track the selection state.
htmlNode.set('aria-selected', true);
} else {
htmlNode.set('tabIndex', 0);
}
} else {
htmlNode
.removeClass(this.classNames.selected)
.removeAttribute('tabIndex');
if (multiSelect) {
htmlNode.set('aria-selected', false);
}
}
},
// -- Protected Event Handlers ---------------------------------------------
_afterAdd: function (e) {
// Nothing to do if the treeview hasn't been rendered yet.
if (!this.rendered) {
return;
}
var parent = e.parent,
parentIsRoot = parent.isRoot(),
treeNode = e.node,
htmlChildren,
htmlParent;
if (parentIsRoot) {
htmlChildren = this._childrenNode;
} else {
htmlParent = this.getHTMLNode(parent),
htmlChildren = htmlParent && htmlParent.one('>.' + this.classNames.children);
}
if (htmlChildren) {
// Parent's children have already been rendered. Instead of
// re-rendering all of them, just render the new node and insert it
// at the correct position.
htmlChildren.insert(this.renderNode(treeNode, {
renderChildren: !this._lazyRender || treeNode.isOpen()
}), e.index);
// Schedule the parent node to be re-rendered in order to update its
// state. This is done asynchronously and throttled in order to
// avoid re-rendering the parent many times if multiple children are
// added in quick succession.
if (!parentIsRoot) {
this._queueRender(parent);
}
} else if (!parentIsRoot) {
// Either the parent hasn't been rendered yet, or its children
// haven't been rendered yet. Schedule it to be rendered. This is
// done asynchronously and throttled in order to avoid re-rendering
// the parent many times if multiple children are added in quick
// succession.
this._queueRender(parent, {renderChildren: true});
}
},
_afterClear: function () {
// Nothing to do if the treeview hasn't been rendered yet.
if (!this.rendered) {
return;
}
clearTimeout(this._renderTimeout);
this._renderQueue = {};
delete this._childrenNode;
this.rendered = false;
this.get('container').empty();
this.render();
},
_afterClose: function (e) {
if (this.rendered) {
this._syncNodeOpenState(e.node);
}
},
_afterOpen: function (e) {
if (!this.rendered) {
return;
}
var treeNode = e.node,
htmlNode = this.getHTMLNode(treeNode);
// If this node's children haven't been rendered yet, render them.
if (!treeNode.state.renderedChildren) {
this.renderChildren(treeNode, {
container: htmlNode
});
}
this._syncNodeOpenState(treeNode, htmlNode);
},
_afterRemove: function (e) {
if (!this.rendered) {
return;
}
var treeNode = e.node,
parent = e.parent;
// If this node is in the render queue, remove it from the queue.
if (this._renderQueue[treeNode.id]) {
delete this._renderQueue[treeNode.id];
}
// Remove DOM nodes associated with this node and any of its
// descendants, and mark all nodes as unrendered so that they'll be
// re-rendered if they're reinserted in the tree.
var htmlNode = this.getHTMLNode(treeNode);
if (htmlNode) {
htmlNode
.empty()
.remove(true);
treeNode._htmlNode = null;
}
if (!treeNode.state.destroyed) {
treeNode.traverse(function (node) {
node._htmlNode = null;
node.state.rendered = false;
node.state.renderedChildren = false;
});
}
// Re-render the parent to update its state if this was its last child.
if (parent && !parent.hasChildren()) {
this.renderNode(parent);
}
},
_afterSelect: function (e) {
if (this.rendered) {
this._syncNodeSelectedState(e.node);
}
},
_afterTreeViewMultiSelectChange: function (e) {
if (!this.rendered) {
return;
}
var container = this.get('container'),
rootList = container.one('> .' + this.classNames.children),
htmlNodes = container.all('.' + this.classNames.node);
if (e.newVal) {
rootList.set('aria-multiselectable', true);
htmlNodes.set('aria-selected', false);
} else {
// When multiselect is disabled, aria-selected must not be set on
// any nodes, since focus is used to indicate selection.
rootList.removeAttribute('aria-multiselectable');
htmlNodes.removeAttribute('aria-selected');
}
},
_afterUnselect: function (e) {
if (this.rendered) {
this._syncNodeSelectedState(e.node);
}
},
_onIndicatorClick: function (e) {
var rowNode = e.currentTarget.ancestor('.' + this.classNames.row);
// Indicator clicks shouldn't toggle selection state, so don't allow
// this event to propagate to the _onRowClick() handler.
e.stopImmediatePropagation();
this.getNodeById(rowNode.getData('node-id')).toggleOpen();
},
_onMouseDown: function (e) {
// This prevents the tree from momentarily grabbing focus before focus
// is set on a node.
e.preventDefault();
},
_onRowClick: function (e) {
// Ignore buttons other than the left button.
if (e.button > 1) {
return;
}
var node = this.getNodeById(e.currentTarget.getData('node-id'));
if (this.get('multiSelect')) {
node[node.isSelected() ? 'unselect' : 'select']();
} else {
node.select();
}
},
_onRowDoubleClick: function (e) {
// Ignore buttons other than the left button.
if (e.button > 1) {
return;
}
this.getNodeById(e.currentTarget.getData('node-id')).toggleOpen();
}
}, {
ATTRS: {
/**
When `true`, a node's children won't be rendered until the first time
that node is opened.
This can significantly speed up the time it takes to render a large
tree, but might not make sense if you're using CSS that doesn't hide the
contents of closed nodes.
@attribute {Boolean} lazyRender
@default true
**/
lazyRender: {
lazyAdd: false, // to ensure that the setter runs on init
setter : '_setLazyRender',
value : true
}
}
});
Y.TreeView = Y.mix(TreeView, Y.TreeView);